Friday, June 14, 2013

Entry 066: "The Sky Crawlers" (2008)




More like crawling in my skin.


Dear Internet,

                You know what is probably one of the least ineffective ways to make an audience sympathize with a character?  It is to make them as apathetic as possible, carve away any trace of a personality, and make them appear as a soulless individual.  You can also throw in a little cynicism for good measure.  Oh, who am I kidding keep pouring on that cynicism all around.  Let it rain depression and emptiness all over.  What?  You say that you think you can make the audience sympathize with such a character if you make their circumstances horrible enough to justify their personality or lack thereof?  You think you can make a murderer sympathetic because he is killing a few to prevent the possible but uncertain deaths of many others?  Well, you are welcome to try to make such a story, but until you realize that you are writing twisted logic I am stuck with "The Sky Crawlers."

                I want to lead off this review with a plot description.  I really do, but the movie cares little about the plot.  For the first half of the movie, the audience has got no understanding of what is going on.  There are pusher configuration planes shooting other planes down in the sky, with one of the fighters called the Teacher.  Then a guy lands at an air base to one of the coldest receptions I have ever seen.  It does not help that he himself is frigid to the people around him.  Then for the next hour, there is next to no exposition.  No I do not mind a slow exposition.  I think it can be done well to ensure that the audience is not hit over the head with too much information.  However, to push all of the exposition into the second half of the film is insulting.  It is insulting because it then requires the few characters and setting in the early part of the movie to carry the burden of keeping the attention of the viewer when there is next to nothing there to pay attention to.  

                The various characters that appear in this film are as bland as they come.  Only two of the pilots shown have anything of a personality beyond ennui.  The rest are emotionless blobs who constantly ponder suicide as a means of getting out.  The main character rarely displays any sign of desire for self.  Instead, he spends the majority of the film doing what others ask him to do, constantly being influenced by the wills of others without any will of his own.  The commanding officer has such a lack of will for her own life that it is surprising that the film wants to show that she cares about those of her subordinates.  The chief mechanic watches the endless cycle of pointless death and rebirth with no desire to end it.  Everybody accepts the way the things are with no qualms about the problems and wrongs that come with accepting the status quo.  When the two characters that do decide to change things act, it feels so out of character for them because the previous 100 minutes was all about them being stubborn gits who would rather wallow than get themselves out of the mud.

                The setting is pretty foolishly constructed.  I will tell you about the absurd plot now because even the plot description on The All Knowing Wiki has to describe the setting first before getting anywhere, despite the film itself choosing to stall in describing the alternate history that it wants to present.  The world of "Sky Crawlers" is set where there are no international wars anymore.  There is world peace.  According to the film's philosophy however, people still desire some sort of conflict, that it is inherent in our nature.  So to prevent a war with countries and ease the minds of the people who desire conflict, companies fight one another by hiring contract pilots to fly against one another in real dogfights.  To quote the heroine of the film, "If people don't get to see actual deaths on the news, if misery isn't displayed, peace can't be maintained.  People need wars to feel alive, just like we feel alive when we fight in the sky."  The world of "Sky Crawlers" is one where paramilitary fights against paramilitary so that the populace is placated.  Do I have to throw in a Romans and the Coliseum allusion here or would that be too obvious as to why this system cannot sustain itself as a working means?
Tax dollars at work?

                After that, the film has got some genetic horror going with the "Kildren," a humanoid creation that cannot die unless killed and never ages past adolescence.  They are the expendable pilots that the company uses to bolster its forces.  If one is shot down, the skills set of the Kildren is passed on to a carbon copy which is sent in its place with pre-made memories implanted.  Everyone on the base pretends no to know or acknowledge the clone production occurring, instead waiting for the copy to remember its past life's memories.  Sometimes, the Kildren are not even aware of being Kildren and forced to question their existence and memories.  It is all very moody and depressing while trying to come across as deep.

                The biggest problem with "The Sky Crawlers," beyond its melodramatic setting, flat characters and slow plot progression, is it comes packed with bad philosophy.  The whole bit about the world creating paramilitaries to fight one another so that people can get their kicks is completely flawed that it is ridiculous.  It would make more sense that countries used company militaries to fight for them, deciding that the outcome of the battles would determine the victor of the war.  Companies fighting an endless war could not sustain itself forever, even with genetically created individual constantly filling in the holes of the ranks.  The motive of such companies should be called into question.  How are they getting the money to wage such pointless wars?  If it is the tourists that appear in the film funding the companies, then why are they funding the company?  If the investors put money into the company and the company uses those funds to make or purchase war goods, then how does the company make money to give back to the investors?  Are they getting funds from various governments depending on the outcomes of the battles?  If they are, then the battles and war is just being fought my mercenaries for the various countries by proxy.  The question of the where all this money is coming from is never quite brought up or wondered.
Both their jobs and those at the burger joint are about the same.

                Then there are the Kildren.  The various Kildren that the film shows are mostly depressed and cynical individuals.  They are not supposed to age past adolescence, so I guess it can make sense that they act like edgy teens.  The female Kildren protagonist is supposed to be in her thirties at least, considering that she has a child who is about ten.  However, she acts aloof and is unwilling to act in a motherly role because it would be difficult to explain to her daughter, who believes them to be sisters, their real relationship.  Of course it would be difficult, but raising a child is difficult no matter the circumstances.  Her choosing to hide away from her responsibilities as a parent because of the difficulty of explaining how the world works is no different than parents delegating to school systems numerous responsibilities that they should be shouldering.  You might be able to argue that she is then placing her maternal instincts towards her command since she is the commanding officer.  I would say that you can feel all her motherly love pouring out, but sarcasm does not work very well in the written word.  She constantly says that she wants to die so that she does not have to deal with the ever repeating cycle and challenges the protagonist multiple times to kill her.  He thankfully called her bluff, but the film does it so late in the picture that I could not care whether or not she was killed.  I cared more about the affront of assisted suicide than I did about the death of that character, which the film was hoping I would do.  If I wanted to see the bluff called of a character who professes that life means little and should just end, I would go and reread "Manalive," which does it much better if not at least more entertainingly.  

                Then there is the problem of why are any of the characters a part of such a viscous cycle.  The Kildren are manufactured to fight in the endless war, so their initial participation can be explained.  They do not know any better as to how they got involved in the war.  The reason for their continued participation is never brought up.  No one is forcing any of them to fight or fly the planes.  The Kildren have no motives as to why they continue to battle one another.  Is it for the pay?  That would be worse since none of them are aiming for anything to use with the pay and worse yet because they are killing for pay with no personal reason.  National militaries pay their soldiers, and many soldiers fight specifically for that pay and other benefits.  However, they are aiming for something different, whether it is for the G.I Bill, a chance to gain a skill set, gain some money to start their own endeavor once the fighting is over, or make a mark on the world.  Fighting a war for the sole reason of money with no thought as to why one is fighting is the kind of messed up logical hole that this film is about.  Eventually, the main protagonist tells the female one that she should stay alive to find a way to change things.  It was already shown that nothing within the confines of the war will end it.  The only way to stop it all is to stop fighting altogether, not devise some master plan to wipe out the opposition.  The failed blitzkrieg earlier in the film proves this. 

                Do you want me to talk about art style, Internet, considering that the film is animated?  The aircraft are CGI and are very detailed.  The use of rear propulsion aircraft creates a sense of otherworldliness due to the infrequency of them in real life.  For everything that is good about the planes, there is something bad about the characters.  At least "Ichi the Killer: Episode 0" had three values per character.  "The Sky Crawlers" only gives two to each character.  Either they get a shadow or a highlight, but never both.  The drawings come across as flat to the point that I want to point them in the direction of the "Superflat" art movement.  Maybe the art style is supposed to reflect their personalities.  I would believe that.

                "The Sky Crawler" is a bad movie that I find more and more annoying the more I think about it.  The pacing is terribly slow and takes too long to get anywhere.  When it does get there, it is a big letdown that does not warrant the travel time.  The action sequences with the planes are somewhat enjoyable, but they are brief and often anti-climatic.  They do not recover the movie by a long shot.  The characters are unlikable and annoying with bad logic.  The film does nothing to discourage the endless cycle that it tries to dismiss, which is evident by the looping story.  It just keeps chasing its tail, now with a smile, but how long will it take for that smile to become a madman's grin if nothing else changes?

Yours in digital,
BeepBoop

P.S. Next will be "Silmido" (2003).

No comments:

Post a Comment