Wednesday, August 7, 2013

Entry 104: "Ghost in the Shell" (1995)


Not to be confused with "A Bird in the
the Hand" of similar triangles.





Dear Internet,

                The "Ghost in the Shell" franchise is perhaps one of the keystones of modern anime.  Whether or not you like it, you have to admit that its impact upon an international scene is one of the biggest of its kind.  From the original three volumes of manga, there are two movies with a third on its way, two television series with a made for TV movie, and three video games.  On top of that are a number of OVAs and subsequent mangas that I will not even try to count up.  The vast bulk of this material has been translated into English and been distributed throughout the world.  This long reaching effect of "Ghost" marks it as one of the biggest works that also helped cause the late 90's anime boom that continued to the mid 00's.

                The film, "Ghost in the Shell," follows around Major Motoko Kusanagi and the rest of Section 9, a special enforcement agency that is a part of the government to combat the new type of terrorism that has sprung up.  In the not too distant future, human beings are able to transplant their minds into cybernetic bodies.  With only a little brain tissue being all that stops them from being pure machine.  These individuals are able to enter into the vast informational networks that link the world together.  Along with this ability, the robotic bodies are vastly more physically powerful than their biological counterparts.  Enter in the Puppet Master, an international digital terrorist that uses others to commit his crimes for him.  He does so by implanting false memories into his pawns to make them do his work for him.  A garbage man who believes he is spying on his wife is actually a single man who is being manipulated into trying to hack into the police network.  "Ghost" follows a single case of Section 9 and attempts to examine the various problems of a cyborg future.

                This is not the first time that I have come across this film.  This is about the third time that I have sat down to watch it.  Now before you start throwing biomechanical organs at me, Internet, let me explain.  I have sat down to watch this film in both dub and subtitle formats.  Both times I fell asleep.  Now this does not mean that the show was boring.  It was just that unless you sit down and watch it uncut, you will most likely get bored and chance the channel, which is partially what made me fall asleep both times.  This film is one that requires your full attention without distractions.  Early on, it sets out to create its cyberpunk world.  Immediately afterwards, it delves into the political problems that occur within that world.  For one thing, an escaping programmer fleeing a country through the use of diplomatic immunity is the same as smuggling arms out of the country.  The importance of what a single programmer can accomplish must be astounding given this level of importance to them.  Considering that even today, programmers with inside workings of how you work, Internet, and who you report to are running from one country to another, there is some truth to the film.

                Visually, the film is fantastic.  I do not mean merely the quality of the animation, but I will address that first anyway.  The animation is split from 2D rendering and 3D rendering.  There are plenty of CG graphics that dot the picture.  It almost requires it for certain sequences.  For a film that touches heavily upon a world that is neck deep in technology, using computer graphics to make a visual point about that technology is a no-brainer.  The characters move smoothly, without choppy motions.  The backgrounds are detailed plenty to show the Hong Kong of the future, filled with a flooded city at its bottom with a sprawling metropolis at the top.  However, what really takes the cake is the films visual language.
Late in the film, there is a visual display of technology destroying the past.

                The opening title credit sequence is intermixed between the title cards and the process of creating a cybernetic shell.  Specifically, it is the shell that the Major uses in the film.  The viewer is able to see how a person goes from only a few bits of brain tissue to a machine of the future.  In those few minutes, the film sets the stage for the viewer.  It is a quick rundown of all the inner workings of a cyborg, from the brain to the skin.  What makes it more interesting is that the Major seems to wake up from dreaming this sequence.  The viewer is then able to not only associate the robot-man making process with that specific character but also gain an awareness that the process is something that weighs heavily upon that specific character.  I will get to that in a minute.  At the same time, the film's soundtrack is able to take center stage.

                The film's music is haunting.  It does not rely on a futuristic soundtrack filed with synthetic beeps and electronic sounds, or at least from what I remember it did not.  No, the main showcase in the music department is the eerie vocals that echo throughout.  The lyrics are apparently formed from Yamato kotoba, or old Japanese vocabulary.  This use of an older language to make the language used in the music creates a hard contrast to the futuristic setting the story takes place in.  However, it brings up another point on the film.  Similar songs, if not the same one, play in at least two other sequences in the film.  Both of these sequences are montages of the setting.  No plot takes place or is minimal at most.  These sequences show off the setting with the backdrop of the music.  While at first I started to think that these were slowing down the pace of the film too much, I started to find them enchanting because they were taking time to present the world to the viewer.  It is not a pretty one, not in the least, but if the film sped by them for the sake of the plot, it would have discounted itself.  If the film only presented the high technology side of the city, it would be ignoring the have-nots of the future.  If the film only showed the city's gutters, it would cause the viewer to miss out the technological wonders that are central to the film.  These slower sequences are also there usually when a character is traveling, so it makes sense for the audience to get a glimpse of the world the characters exist in, especially considering that the action oriented scenes are very fast paced.

                Finally, there are the show's philosophical aspects.  The All Knowing Wiki even has a dedicated article for the franchise's philosophy.  So, it would be make this entry lacking if I did not even touch upon it.  As I said, the Major is weighted heavily with her own nature as a cybernetic being.  She wonders if she was ever human.  Considering that even in the film, memories can be created and implanted with ease enough by the antagonist, there is a possibility that she is a product of the police department to create a soldier.  At the same time, she wonders if she is even alive anymore after having her consciousness implanted into a mechanical body.  Indirectly, the question of whether or not the soul is tied to the body or the mind is brought up in the film.  This in turn brings up more questions.  If a person's consciousness can be completely digitized, does that mean it can be copied?  If it can be copied, does that mean the new entity is a human?  If that new entity is a human, does it then have a soul?  The film does not go too deep down the rabbit hole, thankfully.  If it did, we might be here for three or more days.  Maybe that is something that the TV show does, but that will be another day.  Right now is the film.  And the film tackles these philosophical questions with caution and fear, as is customary to the human condition.  By the end, it does not answer many of them.  This seems to be somewhat of a cop-out considering if it only asks questions of the viewer it can come across less like a professor at college testing his students and more an annoying 5 year old constantly asking "Why?"  However, the film is not a shallow mocking of the viewer, but a rightful challenge to figure out an answer before such questions arise as technology progresses.  

                "Ghost in the Shell" is one of those films that does just about everything right.  It world builds, it creates a suspenseful narrative, it has energetic action scenes, and it leaves the viewer with something to ponder about.  It is the kind of film that makes me want to hear more about the story's world and the characters in it.  As a work based off a manga, it succeeded in generating interest in the source material that helped it spawn off more works.  The film is worth its time and warrants more.

Yours in digital,
BeepBoop

P.S. Next is "The Lower Depths" (1957).

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